VisionFive2 Linux kernel

StarFive Tech Linux Kernel for VisionFive (JH7110) boards (mirror)

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author: Krzysztof Hałasa <khalasa@piap.pl> 2021-06-07 12:49:07 +0200 committer: Greg Kroah-Hartman <gregkh@linuxfoundation.org> 2021-09-08 08:50:19 +0200 commit: 241581af858b9d46ab3ebd237c923afc48161e1c parent: b6de6ec37320d28c02d256d94144c6108174c4e7
Commit Summary:
gpu: ipu-v3: Fix i.MX IPU-v3 offset calculations for (semi)planar U/V formats
Diffstat:
1 file changed, 15 insertions, 15 deletions
diff --git a/drivers/gpu/ipu-v3/ipu-cpmem.c b/drivers/gpu/ipu-v3/ipu-cpmem.c
index a1c85d1521f5..82b244cb313e 100644
--- a/drivers/gpu/ipu-v3/ipu-cpmem.c
+++ b/drivers/gpu/ipu-v3/ipu-cpmem.c
@@ -585,21 +585,21 @@ static const struct ipu_rgb def_bgra_16 = {
 	.bits_per_pixel = 16,
 };
 
-#define Y_OFFSET(pix, x, y)	((x) + pix->width * (y))
-#define U_OFFSET(pix, x, y)	((pix->width * pix->height) +		\
-				 (pix->width * ((y) / 2) / 2) + (x) / 2)
-#define V_OFFSET(pix, x, y)	((pix->width * pix->height) +		\
-				 (pix->width * pix->height / 4) +	\
-				 (pix->width * ((y) / 2) / 2) + (x) / 2)
-#define U2_OFFSET(pix, x, y)	((pix->width * pix->height) +		\
-				 (pix->width * (y) / 2) + (x) / 2)
-#define V2_OFFSET(pix, x, y)	((pix->width * pix->height) +		\
-				 (pix->width * pix->height / 2) +	\
-				 (pix->width * (y) / 2) + (x) / 2)
-#define UV_OFFSET(pix, x, y)	((pix->width * pix->height) +	\
-				 (pix->width * ((y) / 2)) + (x))
-#define UV2_OFFSET(pix, x, y)	((pix->width * pix->height) +	\
-				 (pix->width * y) + (x))
+#define Y_OFFSET(pix, x, y)	((x) + pix->bytesperline * (y))
+#define U_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
+#define V_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * pix->height / 4) + \
+				 (pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
+#define U2_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * (y) / 2) + (x) / 2)
+#define V2_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * pix->height / 2) + \
+				 (pix->bytesperline * (y) / 2) + (x) / 2)
+#define UV_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * ((y) / 2)) + (x))
+#define UV2_OFFSET(pix, x, y)	((pix->bytesperline * pix->height) +	 \
+				 (pix->bytesperline * y) + (x))
 
 #define NUM_ALPHA_CHANNELS	7